@galu wooow!!! I love this frog and all its props 🙂 Great
Haha this guy is awesome! The pose really gives him great personality. He's ready for a fight but not worried about it at all.
@patrick-munroe Haha, yeah, I guess you are right 😀 . Thanks 😉
Ok, I think that the modelling is done (maybe some little tweaks here and there, but i do not want to change anything on a large scale). I can spend one eternity more sculpting cloth folds and skin texture, but I'm kinda happy with current shape, so I'll just leave it how it is and get straight to the texturing phase 😉
Looks good! Good job !
Ok, some texturing was done. The process was pretty laborious, because I have like 24 UDIMs now (i don't know if I've ever used more :D). Nevertheless, here is my WIP straight from substance painter, the quality of print screen is not so good and also some artifacts appeared (I'll get rid of them). It's generally almost over, last things to do are setting shaders and lights, rendering and final tweaks in photoshop. Lets go then :D!
I've finished it! Right on time, because Renderman has decided to crash right after it rendered my frame (I hoped for some more detailed looks from different angles but hey, at least I've got something :D). I'll be doing some color tweaks in photoshop now and I'm ready to post my final entry. Cheers guys. Good luck for anyone who is still working, keep it up!
Really cool ! I love it !
@galu that is very neat man! Great job. Can I ask a question? Did you sculpt / model the hat in zbrush? How did you do that? That seems like a very tedious model to sculpt in Zbrush