@parabox Thank you so much for the correction! My head has gone and I did not think about it, I start to correct it.
I have been busy with jobs, and until today I have not been able to advance a little. I hope throughout this week to advance more. The next thing is to make the character's weapon and start with retopology in Maya.
These days I have been with the club and I have everything ready for retopology in Maya. Let's see if for the weekend I have everything ready to go to Substance Painter!
Final step, Export textures and rendering in Blender. I'm a bit tired from the whole week between work and covid has taken over all my spirits. I have not rigged or post-processed. As for the posing of the character, I have done it by putting the low in Zbrush and in very subtle Tpose Mesh. Good luck to all!
Software used:
1. Zbrush
2. Maya
3. Blender
4. Substance Painter