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AnimSchool Fantasy Character WIP - Andrick Saldaña

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Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Hello, my name is Andrick.

I will participate with this concept which is from Derek laufman. One of my favorite concept artists.

https://www.dereklaufman.com/

https://www.artstation.com/laufman

😀

 

1606125437-89211dfccb2718b6f44ead218557c060.jpg
 
Posted : 23/11/2020 2:57 am
Christian Li and Ambra reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Progress Day 1. Blocking adjusting proportions

 

1606177521-Zbrush_Progress_1.png
 
Posted : 23/11/2020 5:25 pm
Ambra reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Progress Day 2. Blocking finished. I start to add some detail and shapes.

There is still much to polish, tomorrow more ...

1606258804-Zbrush_Progress_4.png
 
Posted : 24/11/2020 4:00 pm
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Progress Day 3. progress in the ogre, I am still not very clear how I am going to define the body, so I have been focusing on the development of assets and clothes. We'll see what happens in a few days: D

1606438227-Zbrush_Progress_9.png
 
Posted : 26/11/2020 5:50 pm
Christian Li and Ambra reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

another different angle

1606438583-Zbrush_Progress_10.png
 
Posted : 26/11/2020 5:56 pm
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

and... back! I'm done for today

1606438817-Zbrush_Progress_11.png
 
Posted : 26/11/2020 6:00 pm
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

small advances and defining details. Playing with little polygon.

1606827008-Zbrush_Progress_12.png
 
Posted : 01/12/2020 5:50 am
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Progressing little by little. My character is already taking shape, we need to add some details and we would start with the pose.

1606871882-Zbrush_Progress_13.png
 
Posted : 01/12/2020 6:18 pm
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

And as for the sword, I have helped myself from references to be able to make it as stylized as possible. 

opinions about hands and something? 

1606872253-Zbrush_Progress_14.png
 
Posted : 01/12/2020 6:24 pm
Fabian Meza
(@naibaf99)
Posts: 20
Eminent Member
 

Looking good ! ? 

 
Posted : 02/12/2020 8:34 pm
Andrick reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

@naibaf99 thanks man! ? I try to take it in the best possible way

 
Posted : 06/12/2020 2:43 pm
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

After several days of rest of the character, yesterday and today I started with the details and props. I have fixed the thumb because it was in a strange position and small general corrections of the model. Realization of all the props, although I just realized that the belt stones are missing, the next day I will get on with it.

1607291275-Zbrush_Progress_15.png
 
Posted : 06/12/2020 2:47 pm
Ambra reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

another angle.

1607291330-Zbrush_Progress_16.png
 
Posted : 06/12/2020 2:48 pm
Ambra reacted
Andrick
(@drick66)
Posts: 36
Eminent Member
Topic starter
 

Any suggestion?

1607291366-Zbrush_Progress_17.png
 
Posted : 06/12/2020 2:49 pm
Parabox
(@parabox)
Posts: 17
Active Member
 

Hi Andrick, the character is looking good but in order to get a more animation-friendly topology is recomended to do the palm of the hands looking to the body, this is going to avoid too many stretching when the character rotate the hands in the opposite direction.

 
Posted : 12/12/2020 10:58 am
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