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AnimSchool Fantasy Character WIP - Andrick Saldaña

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Andrick
(@drick66)
Eminent Member

Hello, my name is Andrick.

I will participate with this concept which is from Derek laufman. One of my favorite concept artists.

https://www.dereklaufman.com/

https://www.artstation.com/laufman

😀

 

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Topic starter Posted : 23/11/2020 2:57 am
Andrick
(@drick66)
Eminent Member

Progress Day 1. Blocking adjusting proportions

 

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Topic starter Posted : 23/11/2020 5:25 pm
Ambra liked
Andrick
(@drick66)
Eminent Member

Progress Day 2. Blocking finished. I start to add some detail and shapes.

There is still much to polish, tomorrow more ...

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Topic starter Posted : 24/11/2020 4:00 pm
Andrick
(@drick66)
Eminent Member

Progress Day 3. progress in the ogre, I am still not very clear how I am going to define the body, so I have been focusing on the development of assets and clothes. We'll see what happens in a few days: D

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Topic starter Posted : 26/11/2020 5:50 pm
Andrick
(@drick66)
Eminent Member

another different angle

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Topic starter Posted : 26/11/2020 5:56 pm
Andrick
(@drick66)
Eminent Member

and... back! I'm done for today

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Topic starter Posted : 26/11/2020 6:00 pm
Andrick
(@drick66)
Eminent Member

small advances and defining details. Playing with little polygon.

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Topic starter Posted : 01/12/2020 5:50 am
Andrick
(@drick66)
Eminent Member

Progressing little by little. My character is already taking shape, we need to add some details and we would start with the pose.

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Topic starter Posted : 01/12/2020 6:18 pm
Andrick
(@drick66)
Eminent Member

And as for the sword, I have helped myself from references to be able to make it as stylized as possible. 

opinions about hands and something? 

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Topic starter Posted : 01/12/2020 6:24 pm
Fabian Meza
(@naibaf99)
Eminent Member

Looking good ! 👍 

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Posted : 02/12/2020 8:34 pm
Andrick liked
Andrick
(@drick66)
Eminent Member

@naibaf99 thanks man! 😀 I try to take it in the best possible way

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Topic starter Posted : 06/12/2020 2:43 pm
Andrick
(@drick66)
Eminent Member

After several days of rest of the character, yesterday and today I started with the details and props. I have fixed the thumb because it was in a strange position and small general corrections of the model. Realization of all the props, although I just realized that the belt stones are missing, the next day I will get on with it.

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Topic starter Posted : 06/12/2020 2:47 pm
Ambra liked
Andrick
(@drick66)
Eminent Member

another angle.

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Topic starter Posted : 06/12/2020 2:48 pm
Ambra liked
Andrick
(@drick66)
Eminent Member

Any suggestion?

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Topic starter Posted : 06/12/2020 2:49 pm
Parabox
(@parabox)
Active Member

Hi Andrick, the character is looking good but in order to get a more animation-friendly topology is recomended to do the palm of the hands looking to the body, this is going to avoid too many stretching when the character rotate the hands in the opposite direction.

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Posted : 12/12/2020 10:58 am
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