Hello, my name is Andrick.
I will participate with this concept which is from Derek laufman. One of my favorite concept artists.
https://www.artstation.com/laufman
😀
Progress Day 2. Blocking finished. I start to add some detail and shapes.
There is still much to polish, tomorrow more ...
Progress Day 3. progress in the ogre, I am still not very clear how I am going to define the body, so I have been focusing on the development of assets and clothes. We'll see what happens in a few days: D
Progressing little by little. My character is already taking shape, we need to add some details and we would start with the pose.
And as for the sword, I have helped myself from references to be able to make it as stylized as possible.
opinions about hands and something?
@naibaf99 thanks man! ? I try to take it in the best possible way
After several days of rest of the character, yesterday and today I started with the details and props. I have fixed the thumb because it was in a strange position and small general corrections of the model. Realization of all the props, although I just realized that the belt stones are missing, the next day I will get on with it.
Hi Andrick, the character is looking good but in order to get a more animation-friendly topology is recomended to do the palm of the hands looking to the body, this is going to avoid too many stretching when the character rotate the hands in the opposite direction.