Such clean work! ?
I really like how you've model the accessories. They're looking great!
Such clean work! ?
I really like how you've model the accessories. They're looking great!
Thank you very much, the words really @longbtran88 are appreciated. Sorry for not answering earlier (I was stressed trying to finish the model).
WIP 14-Hair
For the hair, I sculpted the base that I got from the initial blocking. The hair itself is divided into sections, I dynamesh it and made a decimation to reduce the number of polygons.
PD: I needed to finish the ponytail ?
@danbeu thank you very much. I also quite liked his work, congratulations.
I missed sharing the software that I used to make my model.
Software for:
- Modeling / sculpting: Zbrush (I used it for both sculpting and retopology)
- Render: Zbrush
- Composition: Krita